I like that the game doesn't belabor you with a lot of burdensome tutorial quests at the beginning like some games do, but to be honest I still have no idea how to operate the spaceship I've been commanding. During battle, a character in the game will suggest I deploy the forward thruster or warn me that the shield's almost depleted, and I have no idea how what to do about either, and yet somehow I keep winning the battles with enemy ships. Except when I don't for some reason and my ship blows up, but you just respawn to fight again and I win on the second go-round each time.
And the storage capacity and weight limits are both way too restricted. Maybe I'm just used to other Bethesda games where you loot everything you can find and perhaps I'm hoarding too many weapons and resources, but I spend way to many hours each session trying to off-load excess luggage I've picked up. But like spaceship training, the game gives little guidance on how you're supposed to manage your stuff.
But these are minor, almost trivial, complaints. The game's generally been fun, especially the main, story-lines quests. I found some of the side quests tedious and they felt like filler material to meet someone studio executive's quota of x-number of side quests. Generally, they consist of "Go over there and meet someone who tells you what to do, than go somewhere else and do the thing, then go to a third place for no apparent reason, and then go back to the original spot to complete the task." I'd ignore the side quests, but my list of missions has gotten so long and full that I need to run some side-quests just to eliminate the clutter and be able to find the main missions.
Did I mention the game is visually stunning? And the characters are fun and interesting? Characters and character development are my favorite things in video games. And unlike TEW, I find myself looking forward to opening Starfield. We think we may be in some 200 or so hours before we complete Starfield, so you may not hear back from The Gaming Desk for a while.
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